weatherless...................95.84369% offense.......................42.20510% balance.......................35.61486% hyperoffense..................12.56943% semistall..................... 6.47455% voltturn...................... 4.70855% stall......................... 3.13605% trickroom..................... 1.72676% rain.......................... 1.62601% sun........................... 1.47744% choice........................ 1.18606% sand.......................... 0.87365% monotype...................... 0.54439% hail.......................... 0.33008% monowater..................... 0.23175% rainoffense................... 0.21401% multiweather.................. 0.15088% monoice....................... 0.11876% sunoffense.................... 0.10957% mononormal.................... 0.07688% dragmag....................... 0.06007% monoelectric.................. 0.04225% monopsychic................... 0.04042% hailstall..................... 0.03935% monoflying.................... 0.03433% monofighting.................. 0.02421% sandstall..................... 0.01664% monosteel..................... 0.01621% monodragon.................... 0.01591% tailwind...................... 0.01542% monofairy..................... 0.01358% Stalliness (mean: -0.065) |## -1.5|####### |########## -1.0|########## |################# -0.5|####################### |############################## 0.0|######################### |######################## +0.5|#################### |########### +1.0|##### |######## +1.5|#### |## +2.0|# |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%