weatherless...................96.84704% balance.......................37.41694% offense.......................37.33100% semistall.....................10.71309% hyperoffense..................10.20280% voltturn...................... 5.84024% stall......................... 4.33617% trickroom..................... 2.16358% sand.......................... 1.48551% choice........................ 1.21266% rain.......................... 0.96442% sun........................... 0.49266% monotype...................... 0.44304% hail.......................... 0.38052% monowater..................... 0.23866% monoice....................... 0.19772% multiweather.................. 0.17015% dragmag....................... 0.06946% rainoffense................... 0.05902% monoflying.................... 0.00382% hailstall..................... 0.00344% sunoffense.................... 0.00313% monopsychic................... 0.00284% monofighting.................. 0.00284% tailwind...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.096) |# -1.5|### |############# -1.0|########## |############ -0.5|####################### |############################## 0.0|#################### |######################### +0.5|############################# |########### +1.0|###### |############## +1.5|####### |## +2.0|# |#### +2.5|### more negative = more offensive, more positive = more stall one # = 0.47%