weatherless...................97.29259% balance.......................36.50719% offense.......................28.68337% hyperoffense..................17.51768% semistall.....................14.93147% voltturn...................... 7.45780% trickroom..................... 6.23833% choice........................ 3.06082% stall......................... 2.36029% sand.......................... 1.81207% rain.......................... 0.65986% hail.......................... 0.56390% multiweather.................. 0.47393% monotype...................... 0.34429% monowater..................... 0.25576% sun........................... 0.14552% monoice....................... 0.08832% dragmag....................... 0.00862% rainoffense................... 0.00842% monoflying.................... 0.00019% sunoffense.................... 0.00005% monopsychic................... 0.00002% monofighting.................. 0.00002% hailstall..................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.082) |# -1.5|# |################### -1.0|################# |##### -0.5|####### |################### 0.0|######## |############ +0.5|############################## |########### +1.0|##### |########### +1.5|############ |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.61%