offense.......................58.03769% weatherless...................51.79961% balance.......................41.96231% rain..........................29.76172% sand.......................... 9.38310% sun........................... 9.05557% tailwind...................... 4.16822% trickroom..................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% sunoffense.................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% hyperoffense.................. 0.00000% trapper....................... 0.00000% semistall..................... 0.00000% monoice....................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -0.117) -1.5| | -1.0|##### |############### -0.5|############################## |###### 0.0|## |############################# +0.5|#### |#### +1.0|##### | more negative = more offensive, more positive = more stall one # = 0.99%