monosteel.....................100.00000% monotype......................100.00000% weatherless...................99.96706% offense.......................51.21241% balance.......................36.53380% semistall..................... 7.28065% voltturn...................... 4.83483% hyperoffense.................. 4.34890% trickroom..................... 1.92721% stall......................... 0.62423% choice........................ 0.08734% sand.......................... 0.02956% hail.......................... 0.00338% monofairy..................... 0.00013% monoground.................... 0.00003% monoelectric.................. 0.00000% hailoffense................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% gravity....................... 0.00000% rain.......................... 0.00000% Stalliness (mean: 0.013) |## -1.0|########## |################# -0.5|############## |############################## 0.0|###################### |################# +0.5|############## |################# +1.0|###### |######## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.63%