weatherless...................66.74917% offense.......................53.79538% balance.......................30.28053% sand..........................16.00660% hyperoffense..................13.20132% rain.......................... 9.24092% sun........................... 7.34323% monotype...................... 5.61056% semistall..................... 2.55776% hail.......................... 2.22772% monowater..................... 2.14521% tailwind...................... 1.98020% multiweather.................. 1.56766% sunoffense.................... 1.23762% rainoffense................... 0.99010% monoflying.................... 0.74257% monopoison.................... 0.49505% monograss..................... 0.41254% trickroom..................... 0.41254% dragmag....................... 0.33003% sandoffense................... 0.24752% monofairy..................... 0.24752% monoground.................... 0.24752% monoice....................... 0.24752% monoelectric.................. 0.24752% trickrain..................... 0.16502% monofighting.................. 0.16502% monorock...................... 0.16502% stall......................... 0.16502% monofire...................... 0.16502% mononormal.................... 0.16502% voltturn...................... 0.08251% monopsychic................... 0.08251% sandstall..................... 0.08251% trapper....................... 0.08251% monodark...................... 0.08251% Stalliness (mean: -0.288) |# -1.5|##### |########### -1.0|############### |###################### -0.5|############################ |########################## 0.0|############################## |############### +0.5|################# |##### +1.0|#### |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.55%