weatherless...................49.84465% balance.......................43.84595% offense.......................42.71583% sand..........................31.88341% rain..........................13.52838% hyperoffense..................12.91144% sun........................... 5.53935% multiweather.................. 2.63614% tailwind...................... 2.56218% rainoffense................... 1.97883% hail.......................... 1.84036% trickroom..................... 0.99035% monotype...................... 0.60515% trickrain..................... 0.55456% semistall..................... 0.52678% monopoison.................... 0.19626% monofighting.................. 0.15246% monoflying.................... 0.09558% sunoffense.................... 0.08418% monorock...................... 0.07421% monowater..................... 0.05372% voltturn...................... 0.03292% monoelectric.................. 0.03292% sandoffense................... 0.00487% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.226) |# -1.5|######## |###### -1.0|######### |########## -0.5|################## |########## 0.0|############################ |########## +0.5|############################## |# +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.77%