weatherless...................67.83097% offense.......................56.57320% balance.......................31.88133% sun...........................12.55112% sand..........................10.92115% rain.......................... 9.79017% hyperoffense.................. 5.62331% semistall..................... 5.15052% monotype...................... 3.71327% trickroom..................... 3.49064% multiweather.................. 1.81502% tailwind...................... 1.61161% sunoffense.................... 0.94958% hail.......................... 0.91612% stall......................... 0.77164% monowater..................... 0.74021% dragmag....................... 0.66930% voltturn...................... 0.60331% monograss..................... 0.56907% sandstall..................... 0.48619% tricksand..................... 0.47157% monodragon.................... 0.39689% mononormal.................... 0.32170% monofire...................... 0.28745% choice........................ 0.26490% monoflying.................... 0.22506% monopsychic................... 0.20496% monorock...................... 0.19224% batonpass..................... 0.18207% monoelectric.................. 0.17718% sandoffense................... 0.16210% monodark...................... 0.13710% monoghost..................... 0.12867% monofairy..................... 0.11626% trickhail..................... 0.08724% hailoffense................... 0.08585% monopoison.................... 0.08250% monofighting.................. 0.07220% monosteel..................... 0.05434% sunstall...................... 0.04428% rainoffense................... 0.04019% hailstall..................... 0.02375% gravity....................... 0.01782% rainstall..................... 0.01642% monoground.................... 0.01170% monoice....................... 0.00756% Stalliness (mean: -0.152) |# -1.5|### |#### -1.0|######### |############################## -0.5|######################### |########################## 0.0|################# |################# +0.5|################# |######## +1.0|######## |### +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.59%