offense.......................70.46847% weatherless...................69.60495% balance.......................22.05980% sun...........................13.14463% rain..........................12.71739% trickroom..................... 5.68653% sand.......................... 4.95782% hyperoffense.................. 4.73251% tailwind...................... 3.92418% semistall..................... 1.93286% sunoffense.................... 1.80657% voltturn...................... 1.08979% monotype...................... 1.02418% stall......................... 0.80635% sandstall..................... 0.73203% tricksand..................... 0.73203% multiweather.................. 0.62795% dragmag....................... 0.35326% monograss..................... 0.34739% sandoffense................... 0.34513% monofire...................... 0.31033% monowater..................... 0.27386% hail.......................... 0.25700% batonpass..................... 0.19374% choice........................ 0.05320% trickhail..................... 0.05306% monodragon.................... 0.02444% monosteel..................... 0.01946% mononormal.................... 0.01781% monoghost..................... 0.01024% rainoffense................... 0.00864% monofairy..................... 0.00849% monoflying.................... 0.00775% sunstall...................... 0.00450% monopsychic................... 0.00223% monodark...................... 0.00181% monofighting.................. 0.00029% monoelectric.................. 0.00008% monorock...................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.287) | -1.5|# |## -1.0|####### |############################# -0.5|############################## |################## 0.0|### |###### +0.5|####### |###### +1.0|###### |# +1.5| | +2.0|# more negative = more offensive, more positive = more stall one # = 0.85%