weatherless...................93.41358% offense.......................85.11793% balance.......................11.25800% sun........................... 3.91991% trickroom..................... 3.40792% semistall..................... 2.80152% sand.......................... 1.49974% hyperoffense.................. 0.79894% rain.......................... 0.75356% hail.......................... 0.49594% tailwind...................... 0.42503% sunoffense.................... 0.15765% dragmag....................... 0.10022% multiweather.................. 0.07355% sandoffense................... 0.07093% voltturn...................... 0.04927% monotype...................... 0.03134% trickhail..................... 0.02432% stall......................... 0.02361% monofire...................... 0.02097% choice........................ 0.00796% sandstall..................... 0.00628% tricksand..................... 0.00628% monowater..................... 0.00601% batonpass..................... 0.00309% monosteel..................... 0.00293% monograss..................... 0.00082% monofairy..................... 0.00033% rainoffense................... 0.00025% monoghost..................... 0.00020% monoflying.................... 0.00004% monodragon.................... 0.00002% mononormal.................... 0.00002% sunstall...................... 0.00002% monodark...................... 0.00001% monoelectric.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.297) | -1.5| | -1.0| | -0.5|############################## |###### 0.0| | +0.5|# |## +1.0|## | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 2.34%