weatherless...................99.55120% balance.......................54.35977% offense.......................20.00366% semistall.....................18.35501% stall......................... 6.28320% batonpass..................... 5.53215% hyperoffense.................. 0.99835% monotype...................... 0.64114% dragmag....................... 0.37553% sun........................... 0.30225% trapper....................... 0.21066% mononormal.................... 0.16487% monowater..................... 0.14655% rain.......................... 0.10991% monoflying.................... 0.10075% monograss..................... 0.04580% monofire...................... 0.04580% monoghost..................... 0.04580% sand.......................... 0.03664% monopoison.................... 0.02748% monorock...................... 0.02748% monodragon.................... 0.02748% monobug....................... 0.01832% monosteel..................... 0.01832% monoground.................... 0.01832% monodark...................... 0.01832% monofighting.................. 0.00916% monoelectric.................. 0.00916% rainstall..................... 0.00916% Stalliness (mean: 0.524) -1.0|### |#### -0.5|##### |################ 0.0|############################## |############################# +0.5|########################## |##################### +1.0|################# |################## +1.5|######### |##### +2.0|#### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%