weatherless...................99.63296% balance.......................50.17349% offense.......................22.56071% semistall.....................18.46241% stall......................... 7.53179% batonpass..................... 6.43090% hyperoffense.................. 1.27160% dragmag....................... 0.39853% trapper....................... 0.28176% sun........................... 0.25650% monotype...................... 0.20340% rain.......................... 0.08079% monowater..................... 0.05578% mononormal.................... 0.04262% monoflying.................... 0.03086% sand.......................... 0.02975% monodragon.................... 0.01693% monorock...................... 0.01413% rainstall..................... 0.01327% monofire...................... 0.01175% monoghost..................... 0.01175% monodark...................... 0.01050% monobug....................... 0.01008% monosteel..................... 0.01008% monoground.................... 0.00867% monoelectric.................. 0.00581% monograss..................... 0.00454% monofighting.................. 0.00236% monopoison.................... 0.00000% Stalliness (mean: 0.511) -1.0|#### |##### -0.5|###### |################# 0.0|############################## |########################### +0.5|###################### |################# +1.0|############### |################# +1.5|######### |##### +2.0|##### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.55%