weatherless...................99.87268% balance.......................40.30422% offense.......................26.89473% semistall.....................19.00324% stall.........................12.29984% batonpass..................... 6.76792% hyperoffense.................. 1.49798% trapper....................... 0.31644% dragmag....................... 0.29191% monotype...................... 0.11644% sun........................... 0.09686% monowater..................... 0.08719% monoflying.................... 0.02826% rain.......................... 0.01665% rainstall..................... 0.01513% sand.......................... 0.01381% monoground.................... 0.00069% monofighting.................. 0.00016% mononormal.................... 0.00012% monofire...................... 0.00003% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.534) -1.0|#### |###### -0.5|###### |############## 0.0|############################## |################### +0.5|############# |######## +1.0|######## |################ +1.5|######### |###### +2.0|####### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.67%