weatherless...................99.90008% balance.......................36.78031% offense.......................25.51299% semistall.....................19.02777% stall.........................17.48978% hyperoffense.................. 1.18915% batonpass..................... 1.00319% monotype...................... 0.17022% monowater..................... 0.16044% sun........................... 0.09597% dragmag....................... 0.07351% trapper....................... 0.03526% monoflying.................... 0.00975% rain.......................... 0.00217% rainstall..................... 0.00217% sand.......................... 0.00178% monoground.................... 0.00003% monofighting.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.662) -1.0|### |##### -0.5|### |############################ 0.0|############################## |######################## +0.5|############# |######## +1.0|########### |################## +1.5|############# |########## +2.0|############ |## +2.5|### more negative = more offensive, more positive = more stall one # = 0.53%