weatherless...................62.43867% balance.......................41.73401% sand..........................36.21934% offense.......................33.67003% semistall.....................11.89995% hyperoffense.................. 6.70034% stall......................... 5.99567% batonpass..................... 5.66378% sandstall..................... 3.81914% dragmag....................... 2.28235% monotype...................... 1.94805% rain.......................... 0.83213% sandoffense................... 0.79846% sun........................... 0.52670% choice........................ 0.38961% monodark...................... 0.33911% monobug....................... 0.26696% monowater..................... 0.23329% trapper....................... 0.22367% sunoffense.................... 0.21164% monofire...................... 0.19000% monopoison.................... 0.15633% monograss..................... 0.10582% monorock...................... 0.09620% monoelectric.................. 0.08177% monoice....................... 0.07696% monopsychic................... 0.07215% mononormal.................... 0.06494% monosteel..................... 0.06253% monofighting.................. 0.06253% monoghost..................... 0.05051% monoflying.................... 0.05051% monoground.................... 0.03848% multiweather.................. 0.03608% monodragon.................... 0.03367% rainoffense................... 0.02405% hail.......................... 0.01924% voltturn...................... 0.01443% monofairy..................... 0.00241% Stalliness (mean: 0.213) |## -1.5|### |####### -1.0|########### |#################### -0.5|#################### |############################# 0.0|############################## |############################## +0.5|########################## |######################### +1.0|################# |############### +1.5|######### |######### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%