weatherless...................55.32866% sand..........................43.78673% balance.......................41.43108% offense.......................31.72273% semistall.....................13.29352% stall......................... 7.12552% hyperoffense.................. 6.42715% batonpass..................... 5.48500% sandstall..................... 4.92465% dragmag....................... 2.67070% monotype...................... 1.49332% sandoffense................... 0.92171% rain.......................... 0.49095% sun........................... 0.40799% choice........................ 0.37100% monodark...................... 0.28553% trapper....................... 0.24995% monobug....................... 0.21415% sunoffense.................... 0.16169% monowater..................... 0.14795% monopoison.................... 0.12410% monofire...................... 0.10719% monoelectric.................. 0.08794% monorock...................... 0.07995% monosteel..................... 0.06990% monoice....................... 0.06238% monograss..................... 0.06234% monopsychic................... 0.04762% mononormal.................... 0.04512% monofighting.................. 0.03972% monoground.................... 0.03557% monoflying.................... 0.03430% monodragon.................... 0.03389% monoghost..................... 0.02910% multiweather.................. 0.02860% rainoffense................... 0.02721% voltturn...................... 0.01915% hail.......................... 0.01428% monofairy..................... 0.00130% Stalliness (mean: 0.266) |### -1.5|### |####### -1.0|######### |#################### -0.5|################# |############################## 0.0|########################### |############################# +0.5|########################## |########################### +1.0|################### |################# +1.5|########### |############ +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%