sand..........................58.35530% balance.......................44.47224% weatherless...................41.29258% offense.......................26.89329% semistall.....................13.78892% stall......................... 9.90202% sandstall..................... 7.09325% hyperoffense.................. 4.94353% batonpass..................... 4.22359% dragmag....................... 3.25653% sandoffense................... 0.97156% choice........................ 0.25697% sun........................... 0.21020% trapper....................... 0.17463% rain.......................... 0.16073% sunoffense.................... 0.10239% monotype...................... 0.06352% rainoffense................... 0.03865% monowater..................... 0.03317% voltturn...................... 0.02748% multiweather.................. 0.01967% monobug....................... 0.00927% monosteel..................... 0.00860% mononormal.................... 0.00697% monoflying.................... 0.00155% monodark...................... 0.00139% hail.......................... 0.00086% monograss..................... 0.00081% monofire...................... 0.00072% monoice....................... 0.00026% monopsychic................... 0.00024% monorock...................... 0.00017% monoground.................... 0.00013% monoelectric.................. 0.00011% monopoison.................... 0.00011% monodragon.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.390) |# -1.5|#### |##### -1.0|####### |################ -0.5|########## |######################## 0.0|##################### |########################### +0.5|############################## |############################ +1.0|################ |############### +1.5|########### |################ +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%