sand..........................50.23691% weatherless...................46.87594% offense.......................37.58932% hyperoffense..................34.90330% sandoffense...................19.05379% balance.......................18.35704% semistall..................... 6.58033% voltturn...................... 4.26604% stall......................... 2.57000% hail.......................... 1.87499% sandstall..................... 1.37620% rain.......................... 1.20609% dragmag....................... 1.20244% choice........................ 1.03233% rainoffense................... 0.94839% multiweather.................. 0.34015% batonpass..................... 0.27854% trickroom..................... 0.26939% hailstall..................... 0.25299% sun........................... 0.14622% tricksand..................... 0.06819% monotype...................... 0.05586% sunoffense.................... 0.04239% monofighting.................. 0.02238% mononormal.................... 0.01756% hailoffense................... 0.01030% tailwind...................... 0.00886% monoice....................... 0.00618% monoflying.................... 0.00541% gravity....................... 0.00258% rainstall..................... 0.00230% trickhail..................... 0.00138% monorock...................... 0.00125% monobug....................... 0.00124% monosteel..................... 0.00111% monoelectric.................. 0.00102% monowater..................... 0.00041% monopsychic................... 0.00034% monopoison.................... 0.00014% tricksun...................... 0.00010% monograss..................... 0.00006% trapper....................... 0.00005% monoghost..................... 0.00001% monofire...................... 0.00001% trickrain..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.489) -2.0|# |############ -1.5|############## |############################## -1.0|############################ |######################## -0.5|################## |############### 0.0|############### |############# +0.5|###### |####### +1.0|###### |##### +1.5|###### |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%