sand..........................59.22571% hyperoffense..................44.96010% weatherless...................40.77429% offense.......................31.75219% hail..........................26.57503% multiweather..................26.57503% balance.......................23.28772% sandoffense................... 6.34813% voltturn...................... 0.66020% semistall..................... 0.00000% dragmag....................... 0.00000% choice........................ 0.00000% batonpass..................... 0.00000% stall......................... 0.00000% sandstall..................... 0.00000% sun........................... 0.00000% rain.......................... 0.00000% mononormal.................... 0.00000% monotype...................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.709) |###### -1.5|############################## |###### -1.0| |##### -0.5|################# |###### 0.0|## |############## +0.5|### |##### +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.07%