offense.......................100.00000% weatherless...................100.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% voltturn...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% sand.......................... 0.00000% tricksand..................... 0.00000% balance....................... 0.00000% Stalliness (mean: -0.430) -1.2| | -1.0| | -0.8| | -0.6|############################## | -0.4| |###### -0.2|############# | 0.0| | +0.2| | +0.4| | | | | more negative = more offensive, more positive = more stall one # = 2.03%