weatherless...................59.41083% offense.......................41.90248% balance.......................32.24496% sand..........................19.14091% hyperoffense..................17.06574% rain..........................16.07894% semistall..................... 5.12988% monotype...................... 4.54216% sun........................... 4.43332% dragmag....................... 4.01974% stall......................... 3.65694% choice........................ 3.07648% voltturn...................... 2.80801% hail.......................... 1.49470% rainoffense................... 1.35684% monofighting.................. 1.25526% trickroom..................... 1.03759% sandoffense................... 0.90698% rainstall..................... 0.87070% sandstall..................... 0.73284% sunoffense.................... 0.57321% multiweather.................. 0.55144% monowater..................... 0.44261% monopsychic................... 0.39907% monodragon.................... 0.39907% hailoffense................... 0.39182% monofire...................... 0.34828% trapper....................... 0.31200% monograss..................... 0.29749% monoghost..................... 0.29749% monoground.................... 0.20316% monoice....................... 0.15963% mononormal.................... 0.15963% monobug....................... 0.15237% monodark...................... 0.13786% monopoison.................... 0.10884% monoelectric.................. 0.10884% monosteel..................... 0.07981% tricksand..................... 0.07256% monorock...................... 0.05805% hailstall..................... 0.05805% sunstall...................... 0.02177% monoflying.................... 0.02177% tailwind...................... 0.00726% Stalliness (mean: -0.146) -2.0|## |##### -1.5|####### |############## -1.0|################# |################### -0.5|##################### |############################## 0.0|#################### |######################## +0.5|################ |############# +1.0|########## |##### +1.5|## |## +2.0|### |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%