sand..........................43.44076% balance.......................37.06290% offense.......................30.33942% weatherless...................25.47964% rain..........................22.20011% hyperoffense..................18.52013% semistall..................... 9.73757% hail.......................... 5.11806% stall......................... 4.33998% sun........................... 3.87103% dragmag....................... 3.48138% choice........................ 3.32070% voltturn...................... 3.25206% sandoffense................... 1.90811% rainstall..................... 1.89694% sandstall..................... 1.53850% monotype...................... 1.49904% hailoffense................... 1.35195% monofighting.................. 0.59124% rainoffense................... 0.43653% trickroom..................... 0.34009% tricksand..................... 0.33070% trapper....................... 0.22056% monoice....................... 0.21078% monosteel..................... 0.16452% monodragon.................... 0.12598% multiweather.................. 0.10960% monopsychic................... 0.10557% monodark...................... 0.10258% hailstall..................... 0.08625% sunoffense.................... 0.06466% monowater..................... 0.04730% monoelectric.................. 0.04398% monofire...................... 0.03309% monoground.................... 0.02394% monoghost..................... 0.02202% mononormal.................... 0.02118% monopoison.................... 0.00504% monobug....................... 0.00175% monograss..................... 0.00007% sunstall...................... 0.00006% monoflying.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.009) -2.0|## |###### -1.5|######## |################ -1.0|############## |####################### -0.5|############# |################### 0.0|######### |############################## +0.5|############### |########################## +1.0|############## |######### +1.5|### |### +2.0|# |# +2.5| |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.46%