weatherless...................90.54748% offense.......................45.98141% hyperoffense..................36.04233% balance.......................13.03135% sun........................... 8.29025% monotype...................... 5.37499% stall......................... 3.23875% mononormal.................... 2.12327% semistall..................... 1.70617% sunoffense.................... 1.68517% sand.......................... 1.06444% monofairy..................... 0.87466% monopsychic................... 0.73625% monoflying.................... 0.66486% monosteel..................... 0.34169% monowater..................... 0.21874% monoghost..................... 0.20674% sunstall...................... 0.18420% monofire...................... 0.17049% monodragon.................... 0.14704% monobug....................... 0.12903% monodark...................... 0.12315% monograss..................... 0.10543% monorock...................... 0.09829% hail.......................... 0.07859% monoground.................... 0.06947% monoice....................... 0.06651% monofighting.................. 0.05519% monopoison.................... 0.05136% monoelectric.................. 0.04060% rain.......................... 0.03009% sandoffense................... 0.01731% hailoffense................... 0.01660% dragmag....................... 0.01308% sandstall..................... 0.01223% multiweather.................. 0.01085% rainoffense................... 0.00255% hailstall..................... 0.00222% rainstall..................... 0.00063% batonpass..................... 0.00039% voltturn...................... 0.00025% Stalliness (mean: -0.628) | -2.0|#### |################# -1.0|############################## |####################### 0.0|############ |###### +1.0|### |# +2.0|## | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.02%