weatherless...................91.14560% offense.......................46.65177% hyperoffense..................38.57910% balance.......................11.53324% sun........................... 8.25544% monotype...................... 4.21101% semistall..................... 1.82627% monopsychic................... 1.73750% sunoffense.................... 1.53049% stall......................... 1.40962% monoflying.................... 0.84896% sand.......................... 0.49870% monofairy..................... 0.34622% monosteel..................... 0.30586% mononormal.................... 0.28335% monoghost..................... 0.28107% monofire...................... 0.24021% monodragon.................... 0.22400% monowater..................... 0.21983% monobug....................... 0.20300% monorock...................... 0.14466% monograss..................... 0.13412% sunstall...................... 0.12659% monodark...................... 0.10670% monoice....................... 0.10646% hail.......................... 0.09706% monoground.................... 0.08977% monopoison.................... 0.06626% monofighting.................. 0.05085% monoelectric.................. 0.03485% sandstall..................... 0.01988% rain.......................... 0.01799% multiweather.................. 0.01478% hailoffense................... 0.01056% dragmag....................... 0.00983% sandoffense................... 0.00670% rainoffense................... 0.00308% rainstall..................... 0.00046% batonpass..................... 0.00024% voltturn...................... 0.00010% hailstall..................... 0.00000% Stalliness (mean: -0.705) | -2.0|##### |########################## -1.0|############################# |############################## 0.0|############# |####### +1.0|### |# +2.0| |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.87%