weatherless...................91.75007% offense.......................41.82168% hyperoffense..................30.25380% balance.......................18.55313% monotype......................12.06177% sun........................... 6.47573% stall......................... 4.96671% semistall..................... 4.40468% mononormal.................... 2.49941% monofairy..................... 1.61666% monoflying.................... 1.52899% sunoffense.................... 1.48602% sand.......................... 1.23734% monosteel..................... 1.22996% monowater..................... 1.15097% monopsychic................... 1.01166% monoghost..................... 0.89100% monofire...................... 0.80377% monopoison.................... 0.78424% monobug....................... 0.76862% monorock...................... 0.76645% monofighting.................. 0.76558% monograss..................... 0.62800% monodark...................... 0.62279% monoelectric.................. 0.59545% monodragon.................... 0.47393% hail.......................... 0.43313% monoground.................... 0.39885% monoice....................... 0.27125% rain.......................... 0.22611% multiweather.................. 0.11761% sandoffense................... 0.08550% hailoffense................... 0.06814% sunstall...................... 0.05121% dragmag....................... 0.05034% hailstall..................... 0.01085% rainoffense................... 0.00998% rainstall..................... 0.00955% batonpass..................... 0.00564% trapper....................... 0.00260% sandstall..................... 0.00174% voltturn...................... 0.00130% Stalliness (mean: -0.408) |# -2.0|##### |################# -1.0|############################## |########################## 0.0|################### |########### +1.0|####### |#### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.80%