weatherless...................91.15497% offense.......................42.51184% hyperoffense..................33.72831% balance.......................16.48958% monotype...................... 7.79819% sun........................... 7.14003% stall......................... 3.70429% semistall..................... 3.56597% sunoffense.................... 1.86390% monofairy..................... 1.68865% mononormal.................... 1.64447% sand.......................... 1.39017% monoflying.................... 0.94953% monosteel..................... 0.78480% monopsychic................... 0.71332% monoghost..................... 0.62700% monowater..................... 0.58638% monofire...................... 0.49744% monorock...................... 0.41950% monofighting.................. 0.40680% monobug....................... 0.36247% monodark...................... 0.31469% monoelectric.................. 0.28833% monodragon.................... 0.25971% hail.......................... 0.25932% monograss..................... 0.22719% monoground.................... 0.21703% monopoison.................... 0.21245% monoice....................... 0.16253% rain.......................... 0.15872% multiweather.................. 0.09981% sandoffense................... 0.08190% hailoffense................... 0.05508% sunstall...................... 0.05215% dragmag....................... 0.03471% rainoffense................... 0.01139% hailstall..................... 0.00494% rainstall..................... 0.00370% batonpass..................... 0.00263% trapper....................... 0.00139% voltturn...................... 0.00097% sandstall..................... 0.00040% Stalliness (mean: -0.510) |# -2.0|#### |################## -1.0|############################## |####################### 0.0|################ |######### +1.0|##### |## +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%