weatherless...................90.79551% offense.......................42.92118% hyperoffense..................40.30481% balance.......................11.29527% sun........................... 6.78110% monotype...................... 3.75459% semistall..................... 3.59584% sand.......................... 2.33191% sunoffense.................... 2.01305% stall......................... 1.88290% monofairy..................... 1.00125% monopsychic................... 0.66289% monoflying.................... 0.55441% monosteel..................... 0.52459% mononormal.................... 0.36189% monoghost..................... 0.27050% monofire...................... 0.16668% monoice....................... 0.16456% monofighting.................. 0.14173% monowater..................... 0.12129% monodragon.................... 0.12129% monoground.................... 0.10749% hail.......................... 0.09888% monorock...................... 0.09326% monobug....................... 0.09293% monoelectric.................. 0.09034% monograss..................... 0.08695% monopoison.................... 0.06599% sandoffense................... 0.06508% monodark...................... 0.04976% multiweather.................. 0.03379% rain.......................... 0.02640% hailoffense................... 0.01636% sunstall...................... 0.01410% dragmag....................... 0.01255% rainoffense................... 0.00272% hailstall..................... 0.00064% batonpass..................... 0.00003% rainstall..................... 0.00002% trapper....................... 0.00000% voltturn...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.647) | -2.0|### |######################## -1.0|############################## |######################## 0.0|########### |###### +1.0|##### |# +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%