weatherless...................68.29430% balance.......................33.46585% offense.......................29.60605% hyperoffense..................23.32664% sun...........................18.48384% rain..........................13.56341% voltturn......................10.79371% stall......................... 8.97839% sunoffense.................... 5.90494% semistall..................... 4.62306% multiweather.................. 1.43219% monotype...................... 1.29505% monofighting.................. 1.15450% hail.......................... 0.64763% trickroom..................... 0.45122% sand.......................... 0.44942% choice........................ 0.40919% hailoffense................... 0.24388% dragmag....................... 0.10115% rainoffense................... 0.09780% sandstall..................... 0.06518% monowater..................... 0.03830% monoflying.................... 0.03532% mononormal.................... 0.02915% monobug....................... 0.01555% monofire...................... 0.01191% rainstall..................... 0.01155% monosteel..................... 0.00938% monograss..................... 0.00088% monodragon.................... 0.00024% sunstall...................... 0.00017% monoghost..................... 0.00014% sandoffense................... 0.00010% monopsychic................... 0.00003% monorock...................... 0.00003% monofairy..................... 0.00002% monodark...................... 0.00002% monoelectric.................. 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% monopoison.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.032) -2.0|#### |####### -1.0|####################### |################ 0.0|############################## |############## +1.0|####### |## +2.0|## |##### +3.0|# more negative = more offensive, more positive = more stall one # = 0.88%