weatherless...................72.20744% offense.......................52.88157% balance.......................23.56686% hyperoffense..................18.01982% sun...........................16.70381% rain..........................11.06686% monotype...................... 9.73448% multiweather.................. 6.66287% sand.......................... 4.02661% batonpass..................... 3.62925% semistall..................... 3.12615% hail.......................... 2.80242% stall......................... 2.40560% mononormal.................... 2.08648% sunoffense.................... 1.69374% monoflying.................... 0.99245% voltturn...................... 0.96794% monowater..................... 0.95754% monopsychic................... 0.87640% monobug....................... 0.80295% choice........................ 0.79436% monodragon.................... 0.67107% rainoffense................... 0.66610% monosteel..................... 0.59220% monoghost..................... 0.58577% monofairy..................... 0.56777% monoground.................... 0.54055% monoice....................... 0.51604% monodark...................... 0.49586% monograss..................... 0.47370% dragmag....................... 0.46972% monorock...................... 0.42965% monoelectric.................. 0.41039% sandoffense................... 0.39872% monofighting.................. 0.38732% monofire...................... 0.35829% hailoffense................... 0.33169% monopoison.................... 0.31966% trapper....................... 0.23527% trickroom..................... 0.15820% sunstall...................... 0.14898% rainstall..................... 0.10918% sandstall..................... 0.07535% swagplay...................... 0.07155% tailwind...................... 0.05626% tricksun...................... 0.01339% trickrain..................... 0.01293% hailstall..................... 0.00823% gravity....................... 0.00796% tricksand..................... 0.00651% trickhail..................... 0.00615% allweather.................... 0.00579% fear.......................... 0.00109% sandfear...................... 0.00090% trickfear..................... 0.00018% Stalliness (mean: -0.329) |# -2.0|## |######## -1.0|#################### |############################## 0.0|######################## |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.95%