weatherless...................68.14148% offense.......................51.21284% balance.......................23.37998% sun...........................20.42176% hyperoffense..................19.50260% rain..........................13.75388% multiweather.................. 8.49797% monotype...................... 8.03017% batonpass..................... 3.97931% sand.......................... 3.78954% semistall..................... 3.20396% stall......................... 2.70061% hail.......................... 2.55241% sunoffense.................... 2.24234% mononormal.................... 1.52374% voltturn...................... 1.14105% rainoffense................... 0.91637% monoflying.................... 0.85632% monowater..................... 0.76736% choice........................ 0.74404% monopsychic................... 0.65712% monodragon.................... 0.63563% monoground.................... 0.62574% monoice....................... 0.62190% monobug....................... 0.60826% monosteel..................... 0.58885% monofairy..................... 0.51486% monoghost..................... 0.48696% dragmag....................... 0.45891% monodark...................... 0.42026% sandoffense................... 0.39148% hailoffense................... 0.35466% monograss..................... 0.33773% monofighting.................. 0.30030% monoelectric.................. 0.29691% monorock...................... 0.25954% monofire...................... 0.25558% monopoison.................... 0.23557% sunstall...................... 0.21932% trickroom..................... 0.20002% trapper....................... 0.18546% rainstall..................... 0.15362% sandstall..................... 0.09862% swagplay...................... 0.09596% tailwind...................... 0.05628% trickrain..................... 0.02231% tricksun...................... 0.02008% gravity....................... 0.01322% tricksand..................... 0.00748% hailstall..................... 0.00735% allweather.................... 0.00507% trickhail..................... 0.00390% fear.......................... 0.00106% sandfear...................... 0.00083% trickfear..................... 0.00023% Stalliness (mean: -0.335) |# -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%