weatherless...................59.40232% offense.......................48.04794% sun...........................30.01360% balance.......................23.41620% hyperoffense..................20.47814% rain..........................19.00481% multiweather..................12.26195% monotype...................... 5.88003% batonpass..................... 5.49095% stall......................... 4.06138% semistall..................... 3.99634% sunoffense.................... 3.65587% sand.......................... 2.66521% hail.......................... 1.35399% rainoffense................... 1.26974% mononormal.................... 1.16233% voltturn...................... 0.85173% monoice....................... 0.80034% choice........................ 0.77138% monoground.................... 0.76104% monoflying.................... 0.71549% monodragon.................... 0.61036% sunstall...................... 0.59245% monowater..................... 0.50624% monosteel..................... 0.45172% monopsychic................... 0.44648% dragmag....................... 0.38307% monofairy..................... 0.37955% monobug....................... 0.36363% monoghost..................... 0.32074% monodark...................... 0.26751% trickroom..................... 0.26545% hailoffense................... 0.23859% sandoffense................... 0.23636% sandstall..................... 0.22217% monograss..................... 0.17440% monofighting.................. 0.16926% monofire...................... 0.15770% rainstall..................... 0.15720% monoelectric.................. 0.14087% monopoison.................... 0.12475% swagplay...................... 0.11916% monorock...................... 0.11177% trapper....................... 0.10880% tailwind...................... 0.05870% tricksun...................... 0.04294% trickrain..................... 0.04280% gravity....................... 0.03382% tricksand..................... 0.01962% allweather.................... 0.00224% trickhail..................... 0.00130% hailstall..................... 0.00058% fear.......................... 0.00020% sandfear...................... 0.00020% trickfear..................... 0.00000% Stalliness (mean: -0.292) |# -2.0|### |########### -1.0|######################## |############################## 0.0|######################## |############## +1.0|####### |### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%