weatherless...................83.59527% offense.......................42.10410% balance.......................37.46740% hyperoffense..................10.07111% sun........................... 8.02588% rain.......................... 7.03576% semistall..................... 6.91725% voltturn...................... 5.91438% monotype...................... 5.54187% stall......................... 3.44015% batonpass..................... 3.06338% sand.......................... 2.37867% multiweather.................. 2.09280% hail.......................... 1.13794% monopsychic................... 1.00796% monobug....................... 0.94042% monoghost..................... 0.90857% mononormal.................... 0.87586% dragmag....................... 0.76712% monodragon.................... 0.70468% monoflying.................... 0.59594% choice........................ 0.58022% monowater..................... 0.45917% rainoffense................... 0.44600% sunoffense.................... 0.44090% monoground.................... 0.31475% monorock...................... 0.30795% monosteel..................... 0.26718% monodark...................... 0.24339% monopoison.................... 0.21026% monoelectric.................. 0.19539% monofighting.................. 0.19327% monofairy..................... 0.16821% sandoffense................... 0.14824% monofire...................... 0.13295% monograss..................... 0.12063% sunstall...................... 0.10789% rainstall..................... 0.10322% monoice....................... 0.07178% sandstall..................... 0.07051% trapper....................... 0.07009% hailoffense................... 0.07009% trickroom..................... 0.05989% tailwind...................... 0.02251% hailstall..................... 0.01359% fear.......................... 0.01317% allweather.................... 0.00722% swagplay...................... 0.00552% tricksun...................... 0.00127% Stalliness (mean: -0.008) |# -2.0|# |##### -1.0|############# |######################### 0.0|############################## |###################### +1.0|########### |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%