weatherless...................85.60817% balance.......................40.65817% offense.......................38.00221% voltturn...................... 9.03825% semistall..................... 8.78445% hyperoffense.................. 8.58699% sun........................... 6.92123% rain.......................... 5.97359% stall......................... 3.96818% monotype...................... 3.37102% batonpass..................... 2.74494% sand.......................... 2.09615% multiweather.................. 1.43672% dragmag....................... 0.87408% hail.......................... 0.87343% monopsychic................... 0.65876% mononormal.................... 0.58141% monoghost..................... 0.52064% monodragon.................... 0.50490% choice........................ 0.45309% monobug....................... 0.39703% rainoffense................... 0.39624% monoflying.................... 0.36740% monoground.................... 0.30302% sunoffense.................... 0.29632% monowater..................... 0.25540% sunstall...................... 0.15156% monosteel..................... 0.14630% rainstall..................... 0.14001% sandoffense................... 0.13978% monorock...................... 0.13967% monodark...................... 0.13545% monoelectric.................. 0.11538% monopoison.................... 0.10070% monofairy..................... 0.08987% monofighting.................. 0.08543% trickroom..................... 0.07775% sandstall..................... 0.06917% trapper....................... 0.06744% monograss..................... 0.06438% monofire...................... 0.06041% hailoffense................... 0.05339% monoice....................... 0.04451% fear.......................... 0.01806% tailwind...................... 0.01492% hailstall..................... 0.01180% tricksun...................... 0.00228% swagplay...................... 0.00204% allweather.................... 0.00161% Stalliness (mean: 0.088) | -2.0|# |##### -1.0|############ |####################### 0.0|############################## |######################### +1.0|############## |###### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%