weatherless...................91.67508% offense.......................56.49832% balance.......................29.83165% hyperoffense..................10.24411% voltturn...................... 3.48485% sun........................... 3.04714% sand.......................... 2.35690% rain.......................... 2.23064% semistall..................... 1.96128% stall......................... 1.46465% monotype...................... 1.31313% trickroom..................... 1.22896% hail.......................... 1.12795% choice........................ 0.47138% multiweather.................. 0.43771% monofire...................... 0.27778% monobug....................... 0.19360% sunoffense.................... 0.17677% monoflying.................... 0.14310% monowater..................... 0.13468% monograss..................... 0.11785% dragmag....................... 0.11785% monopsychic................... 0.10943% hailoffense................... 0.09259% sandoffense................... 0.08418% tailwind...................... 0.08418% monosteel..................... 0.08418% monofighting.................. 0.08418% monoice....................... 0.08418% mononormal.................... 0.08418% monopoison.................... 0.07576% monodragon.................... 0.07576% monodark...................... 0.05892% monorock...................... 0.05892% monoghost..................... 0.03367% monofairy..................... 0.03367% monoground.................... 0.03367% rainoffense................... 0.02525% sandstall..................... 0.02525% monoelectric.................. 0.02525% rainstall..................... 0.02525% Stalliness (mean: -0.224) |# -1.5|### |######## -1.0|############## |###################### -0.5|########################## |############################## 0.0|######################## |################### +0.5|########### |######## +1.0|### |## +1.5|# |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.58%