weatherless...................92.94192% offense.......................54.96908% balance.......................29.78740% hyperoffense..................11.10897% voltturn...................... 4.48503% rain.......................... 2.61117% semistall..................... 2.10596% stall......................... 2.02860% sun........................... 1.98924% sand.......................... 1.91170% trickroom..................... 1.84950% monotype...................... 0.84271% hail.......................... 0.75880% choice........................ 0.32600% multiweather.................. 0.21282% sunoffense.................... 0.16415% dragmag....................... 0.15494% monobug....................... 0.15151% monofire...................... 0.15002% monoflying.................... 0.10551% monowater..................... 0.09976% tailwind...................... 0.09035% monograss..................... 0.07114% hailoffense................... 0.06318% monopsychic................... 0.06047% monosteel..................... 0.05808% monopoison.................... 0.05004% monoice....................... 0.04545% monorock...................... 0.04463% mononormal.................... 0.04335% monodark...................... 0.04268% monofighting.................. 0.04162% monodragon.................... 0.03875% sandoffense................... 0.03872% rainoffense................... 0.03610% sandstall..................... 0.01774% monoelectric.................. 0.01583% monoghost..................... 0.01497% monoground.................... 0.01241% rainstall..................... 0.01068% monofairy..................... 0.01025% Stalliness (mean: -0.217) |# -1.5|### |######### -1.0|################ |####################### -0.5|########################### |############################## 0.0|######################## |#################### +0.5|############ |######## +1.0|### |## +1.5|# |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.54%