weatherless...................93.93885% offense.......................50.65562% balance.......................31.23125% hyperoffense..................10.97742% voltturn...................... 6.16497% trickroom..................... 4.24203% stall......................... 4.15918% rain.......................... 3.09981% semistall..................... 2.97653% sand.......................... 1.66786% sun........................... 0.96962% hail.......................... 0.37674% dragmag....................... 0.27397% monotype...................... 0.18984% sunoffense.................... 0.08050% choice........................ 0.06003% multiweather.................. 0.05288% monowater..................... 0.04931% monograss..................... 0.04514% monobug....................... 0.03587% rainoffense................... 0.03456% monoflying.................... 0.03239% tailwind...................... 0.02785% monosteel..................... 0.01137% monodragon.................... 0.01050% monopoison.................... 0.00879% monorock...................... 0.00690% monopsychic................... 0.00306% monoice....................... 0.00283% monofire...................... 0.00125% monofighting.................. 0.00050% monoground.................... 0.00036% monofairy..................... 0.00035% monoghost..................... 0.00015% hailoffense................... 0.00013% sandoffense................... 0.00000% monodark...................... 0.00000% sandstall..................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.123) |# -1.5|### |########### -1.0|################## |####################### -0.5|############################ |############################## 0.0|##################### |###################### +0.5|################ |############ +1.0|##### |### +1.5|# |## +2.0|# |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.50%