weatherless...................93.76745% offense.......................49.07060% balance.......................33.06865% voltturn...................... 8.31722% hyperoffense.................. 7.49447% trickroom..................... 7.38583% stall......................... 6.54353% semistall..................... 3.82276% rain.......................... 3.43826% sand.......................... 1.56782% sun........................... 0.91002% hail.......................... 0.32220% dragmag....................... 0.23879% monotype...................... 0.04733% sunoffense.................... 0.03929% rainoffense................... 0.02902% monobug....................... 0.01943% tailwind...................... 0.01153% choice........................ 0.01055% monowater..................... 0.01006% monoflying.................... 0.00756% monograss..................... 0.00663% multiweather.................. 0.00574% monodragon.................... 0.00241% monosteel..................... 0.00135% monopoison.................... 0.00099% monorock...................... 0.00061% monopsychic................... 0.00020% monoice....................... 0.00011% monofire...................... 0.00006% monofighting.................. 0.00002% monofairy..................... 0.00001% monoground.................... 0.00001% monoghost..................... 0.00000% hailoffense................... 0.00000% sandoffense................... 0.00000% monodark...................... 0.00000% sandstall..................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.025) | -1.5|# |##### -1.0|############### |################# -0.5|###################### |############################## 0.0|############ |################ +0.5|################### |############ +1.0|######## |### +1.5|# |#### +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.57%