weatherless...................89.56981% offense.......................68.79564% balance.......................29.71625% sun........................... 3.51894% rain.......................... 3.29247% hail.......................... 2.30068% sand.......................... 1.68450% hyperoffense.................. 1.39775% multiweather.................. 0.36183% dragmag....................... 0.27971% tailwind...................... 0.10640% semistall..................... 0.09036% sunoffense.................... 0.03473% rainoffense................... 0.02982% voltturn...................... 0.02495% hailoffense................... 0.01849% trapper....................... 0.01237% gravity....................... 0.01221% trickroom..................... 0.01189% batonpass..................... 0.00555% sandoffense................... 0.00224% monotype...................... 0.00193% monowater..................... 0.00123% mononormal.................... 0.00062% monobug....................... 0.00008% trickrain..................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.192) -1.2|# |## -1.0|### |##### -0.8|####### |############ -0.6|################ |###################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################### |##################### +0.2|################# |############ +0.4|######## |##### |### |## |# |# more negative = more offensive, more positive = more stall one # = 0.36%