weatherless...................64.29784% offense.......................46.90054% balance.......................38.30738% sun...........................14.66424% rain..........................10.13469% hyperoffense.................. 8.03686% sand.......................... 7.84646% monotype...................... 6.34613% trickroom..................... 5.71958% hail.......................... 5.61111% semistall..................... 5.49617% multiweather.................. 2.23436% tailwind...................... 1.84116% voltturn...................... 1.38838% stall......................... 1.25905% monowater..................... 1.14461% sunoffense.................... 1.12004% monoice....................... 0.74992% tricksun...................... 0.66130% monofire...................... 0.61959% monoelectric.................. 0.52551% choice........................ 0.50143% monopoison.................... 0.42001% rainoffense................... 0.34430% monobug....................... 0.33785% mononormal.................... 0.31551% monopsychic................... 0.31302% monograss..................... 0.29267% monoghost..................... 0.28671% batonpass..................... 0.28622% dragmag....................... 0.28150% tricksand..................... 0.27480% sandoffense................... 0.25866% monosteel..................... 0.22987% monofighting.................. 0.22838% monofairy..................... 0.20604% monoflying.................... 0.19263% hailoffense................... 0.18345% trickrain..................... 0.17575% monodark...................... 0.16384% monorock...................... 0.14969% sandstall..................... 0.11493% trickhail..................... 0.11121% monodragon.................... 0.09160% rainstall..................... 0.08713% monoground.................... 0.08663% sunstall...................... 0.05014% trapper....................... 0.04021% hailstall..................... 0.03401% gravity....................... 0.03078% allweather.................... 0.02606% swagplay...................... 0.00223% Stalliness (mean: -0.065) |## -1.5|### |####### -1.0|############# |#################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|#################### |############# +1.0|######### |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%