weatherless...................60.57294% offense.......................46.99445% balance.......................38.74204% sun...........................16.38564% rain..........................10.91423% sand.......................... 9.06622% hyperoffense.................. 8.11299% trickroom..................... 7.25286% monotype...................... 6.15856% hail.......................... 5.65522% semistall..................... 5.16226% tailwind...................... 2.52342% multiweather.................. 2.32369% voltturn...................... 1.47906% sunoffense.................... 1.20497% monowater..................... 1.06550% stall......................... 0.98826% tricksun...................... 0.95382% monoice....................... 0.89242% monofire...................... 0.66443% choice........................ 0.52528% monoelectric.................. 0.52011% monopoison.................... 0.40065% rainoffense................... 0.39634% tricksand..................... 0.35914% monopsychic................... 0.34262% monobug....................... 0.31755% sandoffense................... 0.27160% dragmag....................... 0.26583% mononormal.................... 0.26457% monoghost..................... 0.25511% monograss..................... 0.23192% trickrain..................... 0.21227% monofairy..................... 0.21046% monofighting.................. 0.20558% monosteel..................... 0.18855% hailoffense................... 0.18186% monorock...................... 0.15702% batonpass..................... 0.14695% trickhail..................... 0.14209% monoflying.................... 0.13940% monodark...................... 0.13628% sandstall..................... 0.10457% monodragon.................... 0.09530% monoground.................... 0.07524% rainstall..................... 0.07016% sunstall...................... 0.04141% trapper....................... 0.04097% allweather.................... 0.02501% hailstall..................... 0.02155% gravity....................... 0.01899% swagplay...................... 0.00085% Stalliness (mean: -0.076) |# -1.5|### |####### -1.0|############# |#################### -0.5|######################### |############################# 0.0|############################## |########################### +0.5|#################### |############# +1.0|######### |##### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.49%