weatherless...................82.10317% offense.......................48.83333% balance.......................35.95238% trickroom..................... 9.52381% hyperoffense.................. 8.90476% sun........................... 7.85714% semistall..................... 5.56349% sand.......................... 4.69048% rain.......................... 3.20635% monotype...................... 3.01587% hail.......................... 2.43651% sunoffense.................... 1.55556% monorock...................... 0.88889% tailwind...................... 0.76190% stall......................... 0.74603% tricksun...................... 0.70635% tricksand..................... 0.64286% voltturn...................... 0.58730% gravity....................... 0.53968% choice........................ 0.43651% monoelectric.................. 0.43651% trickhail..................... 0.40476% multiweather.................. 0.28571% monoice....................... 0.27778% rainoffense................... 0.25397% monopoison.................... 0.25397% batonpass..................... 0.24603% sandoffense................... 0.23016% monofighting.................. 0.23016% monograss..................... 0.15873% monowater..................... 0.13492% monofire...................... 0.13492% monodragon.................... 0.11111% monoflying.................... 0.11111% sandstall..................... 0.09524% monobug....................... 0.07937% monopsychic................... 0.07143% mononormal.................... 0.07143% monoghost..................... 0.06349% hailoffense................... 0.05556% dragmag....................... 0.04762% trapper....................... 0.02381% sunstall...................... 0.00794% monofairy..................... 0.00794% hailstall..................... 0.00794% Stalliness (mean: -0.111) -2.0|# |# -1.5|### |######## -1.0|############## |####################### -0.5|########################### |############################## 0.0|########################## |######################## +0.5|####################### |############# +1.0|###### |####### +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.48%