weatherless...................74.99239% offense.......................48.03338% hyperoffense..................32.96971% balance.......................15.58303% sun...........................14.76162% trickroom..................... 6.65609% sand.......................... 6.35621% sunoffense.................... 4.00713% hail.......................... 3.15963% voltturn...................... 2.39472% rain.......................... 2.32518% semistall..................... 2.14047% choice........................ 2.05137% multiweather.................. 1.37772% stall......................... 1.27341% monotype...................... 1.23430% hailoffense................... 0.90399% sandoffense................... 0.85619% dragmag....................... 0.68234% rainoffense................... 0.52805% tricksand..................... 0.24773% monowater..................... 0.19992% tricksun...................... 0.11517% monobug....................... 0.11300% monopsychic................... 0.10648% monoground.................... 0.10213% mononormal.................... 0.10213% monofire...................... 0.09996% monoghost..................... 0.09344% tailwind...................... 0.08692% monosteel..................... 0.08692% sandstall..................... 0.07823% monoice....................... 0.07171% monofairy..................... 0.05650% monograss..................... 0.05433% monoflying.................... 0.05215% monoelectric.................. 0.05215% monopoison.................... 0.04563% monodark...................... 0.04563% monofighting.................. 0.03912% monodragon.................... 0.03260% trickhail..................... 0.02825% monorock...................... 0.02608% sunstall...................... 0.01738% rainstall..................... 0.00869% trickrain..................... 0.00652% gravity....................... 0.00435% allweather.................... 0.00217% trapper....................... 0.00217% Stalliness (mean: -0.608) |# -2.0|### |######## -1.5|############### |######################### -1.0|############################## |############################ -0.5|######################## |####################### 0.0|################# |########### +0.5|###### |#### +1.0|### |# +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%