weatherless...................73.63004% offense.......................46.54094% hyperoffense..................35.96106% sun...........................15.17941% balance.......................13.90686% trickroom..................... 7.64087% sand.......................... 7.33404% sunoffense.................... 4.61330% hail.......................... 3.08637% voltturn...................... 2.90518% choice........................ 2.58012% rain.......................... 2.12366% semistall..................... 2.05813% stall......................... 1.53301% multiweather.................. 1.12133% hailoffense................... 1.10587% sandoffense................... 0.94450% monotype...................... 0.87284% dragmag....................... 0.76728% rainoffense................... 0.52908% tricksand..................... 0.32732% monowater..................... 0.16700% tricksun...................... 0.14314% monofire...................... 0.08033% monosteel..................... 0.07674% sandstall..................... 0.07599% monobug....................... 0.07591% monoground.................... 0.07064% tailwind...................... 0.06829% monopsychic................... 0.06411% monoice....................... 0.06089% monoghost..................... 0.06020% mononormal.................... 0.05827% monofairy..................... 0.04072% monoflying.................... 0.03607% monodark...................... 0.02881% monograss..................... 0.02572% monopoison.................... 0.02562% monodragon.................... 0.02561% monoelectric.................. 0.02520% monofighting.................. 0.01964% sunstall...................... 0.01912% monorock...................... 0.01338% trickhail..................... 0.01177% gravity....................... 0.00709% rainstall..................... 0.00675% trickrain..................... 0.00659% allweather.................... 0.00136% trapper....................... 0.00116% Stalliness (mean: -0.647) |# -2.0|#### |######## -1.5|############### |########################## -1.0|############################## |########################## -0.5|##################### |################### 0.0|############## |########## +0.5|##### |### +1.0|### |# +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%