weatherless...................70.78710% offense.......................41.04289% hyperoffense..................40.45958% sun...........................15.33848% balance.......................13.43454% sand.......................... 9.99336% trickroom..................... 9.46919% sunoffense.................... 5.88677% choice........................ 3.89723% hail.......................... 3.79719% voltturn...................... 2.83950% stall......................... 2.63080% semistall..................... 2.43219% hailoffense................... 1.80021% dragmag....................... 1.43750% rain.......................... 1.29429% sandoffense................... 0.95805% multiweather.................. 0.93323% rainoffense................... 0.35145% tricksand..................... 0.32144% monotype...................... 0.22049% monowater..................... 0.07114% monofire...................... 0.06432% sandstall..................... 0.06343% tricksun...................... 0.06295% tailwind...................... 0.05929% monoground.................... 0.03407% monobug....................... 0.01507% monosteel..................... 0.01186% sunstall...................... 0.01044% monoice....................... 0.00956% gravity....................... 0.00877% monoghost..................... 0.00719% monopoison.................... 0.00274% monopsychic................... 0.00210% trickhail..................... 0.00197% mononormal.................... 0.00122% monofairy..................... 0.00052% monofighting.................. 0.00048% trapper....................... 0.00030% monograss..................... 0.00029% trickrain..................... 0.00027% monorock...................... 0.00025% monodark...................... 0.00011% monoelectric.................. 0.00004% monoflying.................... 0.00001% monodragon.................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.668) | -2.0|###### |######## -1.5|################ |########################## -1.0|############################## |##################### -0.5|################# |############# 0.0|############## |######## +0.5|### |### +1.0|#### |# +1.5|# |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%