weatherless...................90.30801% offense.......................54.17521% hyperoffense..................33.46705% balance.......................11.51906% hail.......................... 5.82694% voltturn...................... 5.27278% monotype...................... 2.52101% hailoffense................... 2.26378% sand.......................... 1.99414% sun........................... 1.13892% rain.......................... 0.86267% semistall..................... 0.75514% batonpass..................... 0.61950% sunoffense.................... 0.43092% trickroom..................... 0.42513% monobug....................... 0.40776% rainoffense................... 0.36310% choice........................ 0.35152% mononormal.................... 0.29114% monowater..................... 0.28452% monorock...................... 0.24813% sandoffense................... 0.22332% monoice....................... 0.21257% monofighting.................. 0.16625% monodark...................... 0.15136% monograss..................... 0.13234% multiweather.................. 0.13068% monopoison.................... 0.12572% monodragon.................... 0.12572% monoflying.................... 0.11000% monoground.................... 0.08685% stall......................... 0.08354% dragmag....................... 0.08271% monoelectric.................. 0.06534% monofire...................... 0.06286% monoghost..................... 0.04632% monopsychic................... 0.03805% monosteel..................... 0.03308% trickhail..................... 0.03060% tailwind...................... 0.02729% monofairy..................... 0.01571% rainstall..................... 0.01241% sandstall..................... 0.00910% hailstall..................... 0.00083% tricksun...................... 0.00083% Stalliness (mean: -0.730) |# -2.0|### |####### -1.5|############## |###################### -1.0|######################## |############################## -0.5|######################### |################## 0.0|############### |####### +0.5|#### |## +1.0| |# more negative = more offensive, more positive = more stall one # = 0.57%