weatherless...................90.64417% offense.......................55.02831% hyperoffense..................31.85164% balance.......................12.16807% voltturn...................... 6.23892% hail.......................... 5.82666% hailoffense................... 2.61112% monotype...................... 2.24414% sand.......................... 1.95248% sun........................... 0.99130% semistall..................... 0.88091% rain.......................... 0.68856% batonpass..................... 0.64338% monobug....................... 0.44168% trickroom..................... 0.36691% rainoffense................... 0.33132% sunoffense.................... 0.32234% choice........................ 0.27392% monorock...................... 0.27194% monofighting.................. 0.21695% mononormal.................... 0.20155% monoice....................... 0.18784% sandoffense................... 0.18177% monowater..................... 0.17326% monopoison.................... 0.12953% monodragon.................... 0.11192% multiweather.................. 0.10317% monodark...................... 0.10030% monoflying.................... 0.08911% monograss..................... 0.07804% monoground.................... 0.07500% stall......................... 0.07107% monoelectric.................. 0.06045% dragmag....................... 0.05905% monoghost..................... 0.03993% monofire...................... 0.03403% monosteel..................... 0.02378% monopsychic................... 0.02318% tailwind...................... 0.01867% monofairy..................... 0.01755% sandstall..................... 0.01032% trickhail..................... 0.00672% rainstall..................... 0.00126% tricksun...................... 0.00049% hailstall..................... 0.00037% Stalliness (mean: -0.704) |# -2.0|### |####### -1.5|############# |##################### -1.0|####################### |############################## -0.5|######################### |################# 0.0|################ |######## +0.5|#### |## +1.0| |# more negative = more offensive, more positive = more stall one # = 0.58%