weatherless...................90.67398% offense.......................57.10222% hyperoffense..................24.38576% balance.......................17.94755% voltturn...................... 8.73456% hail.......................... 8.05012% hailoffense................... 4.02011% trickroom..................... 0.98159% batonpass..................... 0.95831% sand.......................... 0.93075% monotype...................... 0.86009% semistall..................... 0.53037% choice........................ 0.43707% monobug....................... 0.26436% rain.......................... 0.20210% sun........................... 0.16840% monowater..................... 0.11218% monorock...................... 0.10100% monopoison.................... 0.09401% monograss..................... 0.09188% rainoffense................... 0.08598% monofighting.................. 0.07547% monodragon.................... 0.03580% stall......................... 0.03410% sandoffense................... 0.03203% monoground.................... 0.02625% multiweather.................. 0.02536% monoelectric.................. 0.02179% dragmag....................... 0.01797% tailwind...................... 0.01536% monodark...................... 0.01450% sandstall..................... 0.01441% sunoffense.................... 0.01396% mononormal.................... 0.00909% monoice....................... 0.00832% monoflying.................... 0.00402% monofairy..................... 0.00222% monosteel..................... 0.00137% trickhail..................... 0.00041% monopsychic................... 0.00037% monoghost..................... 0.00016% monofire...................... 0.00013% rainstall..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.584) | -2.0|# |#### -1.5|########### |###################### -1.0|##################### |############################## -0.5|############################## |###################### 0.0|################### |################ +0.5|###### |# +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.54%