weatherless...................62.31827% offense.......................53.36069% balance.......................31.69191% sun...........................31.53548% hyperoffense.................. 8.57909% sand.......................... 5.10758% semistall..................... 4.61098% rain.......................... 3.26302% multiweather.................. 2.87379% stall......................... 1.75733% voltturn...................... 1.74756% sunoffense.................... 1.57931% trickroom..................... 0.96107% monotype...................... 0.76735% sunstall...................... 0.75882% hail.......................... 0.66658% sandoffense................... 0.36899% dragmag....................... 0.35019% tricksun...................... 0.29430% tricksand..................... 0.21678% monoflying.................... 0.20885% monoelectric.................. 0.11629% monobug....................... 0.09224% mononormal.................... 0.06550% monopsychic................... 0.05483% monograss..................... 0.05090% monosteel..................... 0.04281% rainoffense................... 0.04006% monowater..................... 0.03659% monofighting.................. 0.02641% hailoffense................... 0.02507% monorock...................... 0.02004% monofairy..................... 0.01712% choice........................ 0.01531% monofire...................... 0.01491% monoghost..................... 0.01428% monodragon.................... 0.01019% monoice....................... 0.00862% monodark...................... 0.00558% sandstall..................... 0.00439% gravity....................... 0.00437% monopoison.................... 0.00346% rainstall..................... 0.00345% monoground.................... 0.00223% tailwind...................... 0.00145% allweather.................... 0.00016% Stalliness (mean: -0.139) |# -1.5|#### |####### -1.0|################# |############################ -0.5|########################## |############################## 0.0|############################# |###################### +0.5|################# |############ +1.0|###### |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%