weatherless...................59.97465% offense.......................47.87535% balance.......................40.17282% sun...........................37.43658% stall......................... 5.97979% rain.......................... 5.31523% multiweather.................. 5.06573% hyperoffense.................. 3.82142% sand.......................... 2.28092% semistall..................... 2.15062% voltturn...................... 1.18373% sunstall...................... 0.64848% trickroom..................... 0.52911% tricksun...................... 0.52911% sunoffense.................... 0.47416% sandstall..................... 0.43326% monotype...................... 0.08088% hail.......................... 0.05834% monosteel..................... 0.03963% monowater..................... 0.02729% monoghost..................... 0.00611% monofairy..................... 0.00564% sandoffense................... 0.00457% monodragon.................... 0.00368% mononormal.................... 0.00177% monofighting.................. 0.00163% monopsychic................... 0.00078% monoflying.................... 0.00016% monopoison.................... 0.00003% rainoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.010) | -1.5|## |### -1.0|##### |#################### -0.5|############### |###################### 0.0|############################## |############################## +0.5|######### |### +1.0|##### |# +1.5| | +2.0|# | +2.5|####### more negative = more offensive, more positive = more stall one # = 0.65%