monotype......................100.00000% weatherless...................71.27672% offense.......................47.73070% balance.......................29.27374% hyperoffense..................15.19150% sand..........................10.40683% monosteel.....................10.18374% sun........................... 9.96416% monowater..................... 8.95838% monoflying.................... 7.15064% monobug....................... 7.01589% monodragon.................... 6.90196% monoground.................... 6.75827% mononormal.................... 6.58190% semistall..................... 6.05582% monopoison.................... 5.42998% voltturn...................... 5.42802% monofairy..................... 5.38931% monodark...................... 5.12591% monofire...................... 5.12348% rain.......................... 4.99467% monopsychic................... 4.92518% monoelectric.................. 4.80552% monofighting.................. 4.62018% hail.......................... 3.39891% monograss..................... 3.12616% monoghost..................... 3.06814% monoice....................... 3.01915% monorock...................... 1.84622% stall......................... 1.74824% choice........................ 1.67826% trickroom..................... 0.92706% rainoffense................... 0.91404% sunoffense.................... 0.89003% sandoffense................... 0.39610% hailoffense................... 0.33796% tailwind...................... 0.25505% dragmag....................... 0.25073% sandstall..................... 0.08004% sunstall...................... 0.06511% multiweather.................. 0.03713% tricksun...................... 0.03486% rainstall..................... 0.01670% tricksand..................... 0.01561% trapper....................... 0.01116% hailstall..................... 0.00310% trickhail..................... 0.00143% allweather.................... 0.00139% trickrain..................... 0.00065% gravity....................... 0.00038% Stalliness (mean: -0.192) |### -1.5|####### |############# -1.0|######################### |############################# -0.5|############################## |############################## 0.0|######################## |##################### +0.5|################# |############## +1.0|########### |####### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%